83 results
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List of Meta Concepts
“You have to keep a dozen of your favorite problems constantly present in your mind, although by and large they will lay in a dormant state. Every time you hear or read a new -
List of Memory Concepts
Loading, Memory Palace, Query Language, Structure of Memory, Telephone Memory, Top Idea in your Mind, Working Memory -
List of Memetic Concepts
Availability, Inception, Memeplex, Memetic immune system, Mimesis, Pattern completion, Sleeper effect, Virality coefficient -
List of Habit Formation Concepts
Affordance, Agency, Antifragility, Cue, Action, Reward model, Cue Extinction, Habit Decay, Habit Fixation, Habit Stack, Offline training, Tiny habits, Trivial Inconveniences, Willpower -
List of Game Theoretic Concepts
Expected Value, Free Riders, Nash Equilibrium, Positive/Zero/Negative Sum, Precommitment, Prisoner's Dilemma, Value of Control, Value of Information -
List of Epistemic Concepts
"But epistemology is always and inevitably personal. The point of the probe is always in the heart of the explorer" -Gregory Bateson Aether variable, A priori/A posteriori, Consilience, Correspondence, Counterfactual simulations, Epistemic Luck -
List of Dual Process Theories
"There are two kinds of people in this world, those who divide the world in to two categories and those who don't." Dual process theories are theories of cognition that aim to split -
List of Communication Concepts
Abduction, Affordance, Ask/Guess/Tell culture, Body Language, Charisma, Common Knowledge, Denotation and Connotation, Descriptions vs Explanations, Dominance/Communality/Reciprocity Relationships, E-Prime, Framing/Reframing, Hegelian Dialectic, Legibility, Mean World Syndrome, Persuasion, Pointing at the -
List of Business Analysis Concepts
"I’m a great believer in solving hard problems by using a checklist. You need to get all the likely and unlikely answers before you; otherwise it’s easy to miss something important." -Charlie -
Opportunity/Obligation Distinction
This is related to towards vs away framings, and carrot vs stick. Semantic inversion: the should/could inversion is a handle for remembering this concept, reminding you that many instances of the word should can -
Ugh Field
An ugh field is the feeling that develops around things we think we should do but don't really want to. Most commonly encountered just before deciding to procrastinate. -
Trivial Inconveniences
Trivial Inconveniences are things that seem small, not worth bothering with, sometimes even below our level of conscious awareness that nonetheless impact our decisions. An example is a person who thinks running is very unpleasant -
Decision Leverage
Decision leverage refers to the fact that some of our decisions have leverage over our own future decisions and should thus be treated with more weight. This is related to the intuitions behind timeless decision -
Fundamental Question of Rationality
The fundamental question of rationality is not, despite widely held opinion, "why do they believe what they believe?" but rather "why do I believe what I believe?" This is closely related to the notion of -
Connotation Explosion
A connotation explosion is a technique for generating useful frames and analogies for concepts we would like to be more available. A search of the connotations is brainstormed and used to generate analogies that might -
Pink-Purple Ball Thing
The Pink-Purple Ball Thing is the concept that in order to improve availability we should give concepts unique handles that evoke multiple sensory modalities. Such names can be generated using connotation explosion. -
Higher order concepts
A higher order concept is similar to the idea of a higher order function, i.e. a concept that can accept another concept (or itself) as an argument. Examples: John Boyd's OODA loop, Trigger -
Fantasy Ontology
A fantasy ontology refers to a fantasy that is unsatisfiable in the real world due to a carving up of processes that are inseperable in reality. A whole genre of examples arises from conceptions of -
Habit Stack
The idea of a habit stack is that our normal thoughts about habits generate ugh fields by virtue of just making us feel bad about some laudable habit that we don't yet have. Instead -
ADEPT framework
The idea is that some combination of the first four should be used before a technical, causal level understanding of the topic is discussed. ADEPT is a mnemonic acronym used to track key salient methods -
Internal Censor
"A new idea is delicate. It can be killed by a sneer or a yawn; it can be stabbed to death by a quip and worried to death by a frown on the right -
List of Decision Theory Concepts
Decision Leverage, Descriptive and Prescriptive Decision Theories, OODA loop, Precommitment, Quantifying Utility Problem, Structured Decision Making, Timeless Decision Theory, von Neumann Morgenstern Axioms -
Exploration Neglect
"A ship in harbor is safe, but that is not what ships are for." -John A. Shedd Exploration Neglect is the idea that in the exploration vs exploitation trade off, most people do far -
Search Algorithms and Deseridata
This is a list of search algorithms that have use outside of computer science domains and/or illustrate other concepts in good search. A*, Alpha-beta Pruning, Bayesian Search, Binary Search, Genetic Algorithms, Gradient Descent -
Invariance
Invariance is a concept upstream of much of human inquiry into the world. When performing many types of experiments, all but one variable is ideally held constant in order to isolate the effects of that
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The Terraria Wiki is a comprehensive resource containing information about all versions of Re-Logic's action-adventure sandbox game, Terraria.